✯༝┉˚*{𝕬𝖗𝖘𝖊𝖓𝖆𝖑}*˚┉༝✯ "𝘉𝘦𝘴𝘵 𝘸𝘢𝘺 𝘵𝘰 𝘬𝘯𝘰𝘸 𝘢 𝘨𝘶𝘺 𝘪𝘴 𝘬𝘯𝘰𝘸𝘪𝘯𝘨 𝘸𝘩𝘢𝘵 𝘬𝘪𝘯𝘥 𝘰𝘧 𝘵𝘰𝘰𝘭𝘴 𝘩𝘦'𝘴 𝘨𝘰𝘵 𝘧𝘰𝘳 𝘵𝘩𝘦 𝘫𝘰𝘣..." ──────────────────── ⋆⋅✯⋅⋆ ──────────────────── {𝕸𝖆𝖎𝖓 𝖂𝖊𝖆𝖕𝖔𝖓𝖘} 🗡️Riskbreaker—A mystical longsword that was a keepsake from Dione's father. Forged in cold iron and enchanted with elder magic, Riskbreaker is a well-balanced weapon with a bite capable of delivering slashing, piercing, and crushing wounds with equal aplomb. Possessing a sharp edge, modest weight, and a decent length, it serves as Dione's primary weapon when hunting monsters or dueling wizards and mystic warriors, as well as a perfect focus for his Blade Art techniques. 🗡️Alcahest—A consecrated whip made from alchemically treated leather. Alcahest is known as a "magic killer" weapon, capable of harming or severely weaken night creatures or magic-users lashed or restrained by its thong. Although created with the intention of dissolving darker magics, it is possible through prolonged exposure that the whip can produce similar results for those who harness the powers of nature or divinity. The whip can also be used for traversal, often when crossing over large gaps or climbing sheer vertical cliffs. ──────────────────── ⋆⋅✯⋅⋆ ──────────────────── {𝕾𝖚𝖇𝖜𝖊𝖆𝖕𝖔𝖓𝖘} ⊹Silver Knives—A set of twenty throwing knives made of blessed silver. Lightweight and capable of slicing through the air with ease, these blades are capable of inflicting grievous bodily harm to any creature or mage pierced by them, possibly dampening their magical efficacy. ⊹Tomahawks—A set of four throwing axes possessing a silvered edge. Weighted for puncturing through shields, these axes provide a certain ground-to-air superiority against flying creatures, as well as a means of cleaving through the tough hide of certain creatures. ⊹Wurfkreuz—A set of five cruciform projectiles made from cold iron. Lightweight and sharp enough to pierce through heavy plate armor, these crosses are capable of gliding at hard-to-predict angles, making them perfect for otherwise unreachable foes. ⊹Firebombs—A set of three vials containing an alchemical compound that explodes when exposed to air. Although the explosion is relatively low-yield compared to grenades and other similar weapons, the blast burns with the intensity of a small sun when it finds its mark. ──────────────────── ⋆⋅✯⋅⋆ ──────────────────── {𝕿𝖗𝖆𝖓𝖘𝖕𝖔𝖗𝖙𝖆𝖙𝖎𝖔𝖓} Kirkegrim—A black and silver one-eyed stallion of tremendous stature and stamina, this warhorse is among the last of its kind in post-invasion Avalon. The beast is ill-tempered and capable of fighting off anybody who dares to try and ride or tame it; and yet, by some miracle, Dione alone can command him... ──────────────────── ⋆⋅✯⋅⋆ ──────────────────── {𝕲𝖊𝖆𝖗} Materia Orb—An amulet consisting of an oblong iridescent orb. Although appearing to be a harmless trinket, this orb allows Dione to store raw ambient energy from his environs or mana absorbed through battle, allowing him to harness magical artifacts without exhausting his own life force. It also contains a secondary, unknown purpose... Spiritus Grimoire—An enchanted tome of arcane origin. While it appears to be an ancient grimoire of some kind, the book is possessed by the spirit of its creator, an archmagus who desired to catalog the creatures of the night. When used, the book creates a detailed analysis of the nearest creature's biological and statistical information and commits it to memory. Chaos Device—A curious device of mysterious origin. Branded with the elemental symbol of chaos, the device allows the user to break down the dimensional firmaments of their current realm in order to pass through other realms, typically through spatial rifts. It also provides a quick means of egress from certain doom.
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